1. Introduction
  2. Getting Started
  3. Project Setup
  4. Source Structure
  5. Entity Control Architecture
  6. Entity Configuration
  7. RTS Core
  8. Introduction
  9. Systems
    1. Movement
      1. Battalion simulation
      2. Boid simulation
    2. Networking
    3. Entity AI
    4. Subsystems
    5. Player inputs
  10. Main agents
    1. Player Controller
    2. Player Handle
    3. Entity
      1. Entity Component
      2. Unit
      3. Building
      4. Builder
      5. Hero
      6. Production Component
  11. Gameplay
    1. Fog of War
    2. Animation system
    3. Formations
    4. Banner Carriers
    5. Weapons
  12. Other relevant classes
  13. User Interface
  14. Minimap
  15. Selectable Widgets
  16. World UI
    1. Order queue visualization
    2. Healthbars
    3. Veterancy indicator
    4. Selection decals
  17. How to guides
  18. Levels DEPRECATED
  19. Droppables DEPRECATED
  20. Unit DEPRECATED
    1. Entity
    2. Ability
    3. Weapon
    4. On Hit
  21. Builders DEPRECATED
  22. Building DEPRECATED
    1. Entity
    2. Collision and Navigation
    3. Spawn Location
    4. Resource Buildings
    5. Walls
    6. Lairs
  23. Neutral creatures DEPRECATED
  24. Logging
  25. Gameplay Abilities DEPRECATED
  26. Contributing
  27. Bugs
  28. Folder Structure
  29. Assets
  30. Code